Taber Noble, Game Art graduate from 2014, has worked in the game industry and in a variety of career roles where he has used his Game Art degree. Now, he is a Hard Surface Modeler at DNEG, a film company in Montreal. Taber will talk about the transition between Game Art and Visual Effects for TV/Film, and the similarities one might find in each field in regards to workflow/pipeline approaches. He’ll mention the breadth of worldwide opportunities available for aspiring 3D artists, animators, and others who are seeking careers in a creative industry to apply their own personal talents. He’ll be going over what kind of software is used in a production setting, how teams work together on a daily basis, and other general work-life standards common to the industry. He’ll be open to taking your questions. Register and participate via Handshake. Qualifies for InSight Career a la Carte milestone for First-year and Juniors.